3D SHOWREEL

Here’s a short showreel of my school projects using Cinema 4D, Unreal Engine, and Adobe programs for post-production. It includes a New Balance campaign where I scanned my own shoe, a Range Rover campaign with car animation prepared in Blender and brought into Unreal Engine, and a gravity-based animation where a ball rolls through a branded room.

Other highlights are a MotoGP-themed animation for Loop Airplugs with 3D motion tracking, and a 3D car configurator for a website, built entirely in Unreal Engine, giving me experience with interactive 3D environments and real-time visualization.